Engine API Reference - v2.21.0-beta.6
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    Class AnimationHandler

    Resource handler used for loading Animation resources.

    Hierarchy (View Summary)

    Index

    Properties

    _app: AppBase

    The running app instance.

    handlerType: string = ''

    Type of the resource the handler handles.

    Accessors

    • get app(): AppBase

      Gets the running AppBase instance.

      Returns AppBase

    • get maxRetries(): number

      Gets the number of times to retry a failed request for the resource.

      Returns number

    • set maxRetries(value: number): void

      Sets the number of times to retry a failed request for the resource.

      Parameters

      • value: number

      Returns void

    • get parsers(): ResourceParser[]

      Gets a read-only copy of the registered parsers.

      Returns ResourceParser[]

    Methods

    • Registers a ResourceParser for this handler. Parsers are consulted newest-first: the most recently added parser whose ResourceParser#canParse returns true is selected. This lets a later registration override a built-in parser for the same format.

      Register parsers before starting loads for this handler's type - selection runs for both the load and open phases, so changing the registry while loads are in flight can route them inconsistently. Note that handlers that implement their own loading without consulting registered parsers (for example cubemap or font) ignore registered parsers.

      Parameters

      • parser: ResourceParser

        The parser to register. Must implement canParse(context).

      • Optionaldecider: any

        Removed. Previously a (url, data) => boolean selector; implement canParse(context) on the parser instead. If passed, it is ignored and logs a warning.

      Returns void

      app.loader.getHandler('model').addParser(new ObjModelParser(app.graphicsDevice));
      
    • Fetches a resource's raw data using this handler's retry settings, reusing pre-fetched asset.file.contents when available. A convenience for a ResourceParser's load method, so parsers don't reimplement the fetch boilerplate.

      Parameters

      • url: string | { load: string; original: string }

        The resource URL, or a load/original structure.

      • responseType: string

        The Http.ResponseType to fetch as (for example Http.ResponseType.ARRAY_BUFFER for a binary format, or Http.ResponseType.TEXT).

      • callback: ResourceHandlerCallback

        Called with (err, data) when the fetch completes.

      • Optionalasset: Asset

        The asset being loaded, used to reuse already-fetched contents.

      Returns void

    • Load a resource from a remote URL. When parsers are registered, the matching parser's load is used; otherwise the base implementation does nothing (subclasses may override).

      Parameters

      • url: string | { load: string; original: string }

        Either the URL of the resource to load or a structure containing the load URL (used for loading the resource) and the original URL (used for identifying the resource format; necessary when loading, for example, from a blob URL).

      • callback: ResourceHandlerCallback

        The callback used when the resource is loaded or an error occurs.

      • Optionalasset: Asset

        Optional asset that is passed by ResourceLoader.

      Returns void

    • The open function is passed the raw resource data. The handler can then process the data into a format that can be used at runtime. When parsers are registered, the matching parser's open is used (if it implements one); otherwise the base implementation simply returns the data.

      Parameters

      • url: string

        The URL of the resource to open.

      • data: any

        The raw resource data passed by callback from load.

      • Optionalasset: Asset

        Optional asset that is passed by ResourceLoader.

      Returns any

      The parsed resource data.

    • The patch function performs any operations on a resource that requires a dependency on its asset data or any other asset data. The base implementation does nothing.

      Parameters

      Returns void